Xorth Adimus
Blackwater USA Inc. Against ALL Authorities
20
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Posted - 2012.10.14 11:55:00 -
[1] - Quote
Taranius De Consolville wrote:Hi
So CCP, this is how your game stands at the moment. Taranius
I have also been in this game a long time and done a bit of everything.
Null Sec - Agree sov needs to be activity based, empty space is boring.. Disagree pvp corps are in high sec. Don't see straight up fights nor skirmishes just a couple of guys picking on people who generally are incapable of fighting. I don't call this PVP, PVP is challanging and open and I got out of highsec 'PVP' a long time ago because of this. In 0.0 were you live and who you fly with makes the experience 100% different.
Missions - Agree missions are now crap, a long time ago some missions where so hard and so rewarding they required teamwork of 2-4 people, now? its a boring grind themepark and doesn't support team play and has no risk or reward.
Mining - Mining in an organised group is very profitable and many people like it boring (why.. I have never figured out), other people like to pick on them, nice fields and farms. It needs more challenge however for more risk in exploration sites so people have a reason to bring miners orcas exploration logistics and combat ships all supporting each other. It could be awesome if content is added (ie not boring).
FW - Depends who you do it with. Just like 0.0 you fly with morons expect moronic gameplay. FW was poorly conceived and implimented by CCP but at the core is a good feature that just needs some work and balance and requires teamwork to do.
Low Sec pvp/mining - Depends who you do it with. Just like 0.0 you fly with morons expect moronic gameplay. Low sec needs more work and CCP are doing some stuff right now that may make it better or worse. I would like to see pirate content along the lines of FW where you can join pirate factions or concord militia and mix it up. Low sec is ok it just needs more reward for the risk to populate it.
PVP - 'unless you have a decent corp' - you hit the nail on the head I think the issue is you in the end. You could play eve and find it utterly terrible if you never meet the right bunch of people, just like in life. Solo PVP is still possible in a fast high DPS ship, generally the use of an 2nd account scout / recon pilot makes it very hard to be killed unless you do something truly stupid.
Bounty system - Pretty sure you can only shoot people that have been greifing people and someone has kill rights on them and stuck a bounty on them. On paper it may work but I can see this being poorly done by CCP. The whole right click pay for instant kill is potentially flawed, however you know if someone has killrights and PVPs in high sec shouldn't be too worried about having to PVP anytime they are undocked as if they where in 0.0 right? Right? lol the tears of high sec 'pvper' are so so sweet!
Eve is not disintegrating it is constantly changing, keep up or fall off.. but find someone decent to fly with and learn how to play.
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